7#ifndef ps2gl_indexed_renderer_h
8#define ps2gl_indexed_renderer_h
10#include "ps2gl/base_renderer.h"
14 cpu_vec_4 ConstantVertColor;
18 int inQuadsPerVert,
int outQuadsPerVert,
21 virtual void InitContext(GLenum primType, tU32 rcChanges,
bool userRcChanged);
virtual int GetPacketQwordSize(const CGeometryBlock &geometry)
virtual void DrawIndexedArrays(CGeometryBlock &block)
Draw arrays of vertices that are accessed by index (i.e., glDrawElements)
virtual void InitContext(GLenum primType, tU32 rcChanges, bool userRcChanged)
virtual CRendererProps GetRenderContextDeps()
virtual bool GetCachePackets(const CGeometryBlock &geometry)