PS2GL
OpenGL*-like API for the PS2
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vu1_context.h
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/* Copyright (C) 2000,2001,2002 Sony Computer Entertainment America
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This file is subject to the terms and conditions of the GNU Lesser
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General Public License Version 2.1. See the file "COPYING" in the
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main directory of this archive for more details. */
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// lights
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typedef
struct
{
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tU32 dir;
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tU32 point;
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tU32 spot;
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tU32 dummy;
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}
tLightPtrs
;
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#define kNumLights (kContextStart)
// x = directional, y = point, z = spot
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#define kBackFaceCullMult kNumLights
// stick this in the w field
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#define kLightPointers0 (kNumLights + 1)
// same as above
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#define kLightPointers1 (kLightPointers0 + 1)
// same as above
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#define kLightPointers2 (kLightPointers1 + 1)
// same as above
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#define kLightPointers3 (kLightPointers2 + 1)
// same as above
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#define kLightPointers4 (kLightPointers3 + 1)
// same as above
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#define kLightPointers5 (kLightPointers4 + 1)
// same as above
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#define kLightPointers6 (kLightPointers5 + 1)
// same as above
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#define kLightPointers7 (kLightPointers6 + 1)
// same as above
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#define kLightAmbientOffset 0
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#define kLightDiffuseOffset 1
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#define kLightSpecularOffset 2
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#define kLightPosOffset 3
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#define kLightSpotDirOffset 4
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#define kLightAttenCoeffOffset 5
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#define kLightStructSize 6
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#define kLight0Base (kLightPointers7 + 1)
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#define kLight1Base (kLight0Base + kLightStructSize)
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#define kLight2Base (kLight1Base + kLightStructSize)
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#define kLight3Base (kLight2Base + kLightStructSize)
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#define kLight4Base (kLight3Base + kLightStructSize)
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#define kLight5Base (kLight4Base + kLightStructSize)
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#define kLight6Base (kLight5Base + kLightStructSize)
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#define kLight7Base (kLight6Base + kLightStructSize)
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#define kGlobalAmbient (kLight7Base + kLightStructSize)
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#define kClipToGsDepthOffset kGlobalAmbient
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// materials
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#define kMaterialEmission (kGlobalAmbient + 1)
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#define kMaterialAmbient (kMaterialEmission + 1)
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#define kMaterialDiffuse (kMaterialAmbient + 1)
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#define kMaterialSpecular (kMaterialDiffuse + 1)
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// transforms
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#define kVertexXfrm (kMaterialSpecular + 1)
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#define kFixedVertToEye (kVertexXfrm + 4)
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#define kObjToWorldXfrmTrans (kFixedVertToEye + 1)
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#define kWorldToObjXfrm (kObjToWorldXfrmTrans + 4)
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#define kGifTag (kWorldToObjXfrm + 4)
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#define kClipInfo (kGifTag + 1)
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#define kContextLength (kClipInfo - kContextStart + 1)
tLightPtrs
Definition
vu1_context.h:9
vu1
vu1_context.h
Generated on Tue Sep 10 2024 03:55:51 for PS2GL by
1.9.8