11#include "accore_internal.h"
13#define MODNAME "Arcade_Core"
29#define acCoreEntry _start
31int acCoreEntry(
int argc,
char **argv)
40 inits[0] = acDev9ModuleStart;
41 inits[1] = acIntrModuleStart;
42 inits[2] = acDmaModuleStart;
48 ret = (*v5)(argc, argv);
52 printf(
"accore:init_start:%d: error %d\n", (
int)v4, ret);
68 if ( RegisterLibraryEntries(&_exp_accore) != 0 )