PS2SDK
PS2 Homebrew Libraries
Loading...
Searching...
No Matches
acsram-entry.c
1/*
2# _____ ___ ____ ___ ____
3# ____| | ____| | | |____|
4# | ___| |____ ___| ____| | \ PS2DEV Open Source Project.
5#-----------------------------------------------------------------------
6# Copyright ps2dev - http://www.ps2dev.org
7# Licenced under Academic Free License version 2.0
8# Review ps2sdk README & LICENSE files for further details.
9*/
10
11#include "acsram_internal.h"
12
13#define MODNAME "Arcade_SRAM"
14IRX_ID(MODNAME, 1, 1);
15// Text section hash:
16// 9678b9c8dededca0a021cc70826d49d4
17// Known titles:
18// NM00004
19// NM00005
20// NM00006
21// NM00008
22// Path strings:
23// /home/ueda/tmp/psalm-0.1.3/sram-iop-0.1.4/src/
24// TODO: diff with module text hash 747b6206ea65e1fe9b9944b74e7e1b51
25
26extern struct irx_export_table _exp_acsram;
27
28#define acSramEntry _start
29
30int acSramEntry(int argc, char **argv)
31{
32 int ret;
33
34 ret = acSramModuleStart(argc, argv);
35 // cppcheck-suppress knownConditionTrueFalse
36 if ( ret < 0 )
37 {
38 return ret;
39 }
40 if ( RegisterLibraryEntries(&_exp_acsram) != 0 )
41 return -16;
42 return 0;
43}