PS2SDK
PS2 Homebrew Libraries
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acsram.h
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/*
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# _____ ___ ____ ___ ____
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# ____| | ____| | | |____|
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# | ___| |____ ___| ____| | \ PS2DEV Open Source Project.
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#-----------------------------------------------------------------------
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# Copyright ps2dev - http://www.ps2dev.org
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# Licenced under Academic Free License version 2.0
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# Review ps2sdk README & LICENSE files for further details.
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*/
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#ifndef _ACSRAM_H
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#define _ACSRAM_H
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#include <accore.h>
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typedef
acUint32 acSramAddr;
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extern
int
acSramModuleRestart(
int
argc,
char
**argv);
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extern
int
acSramModuleStart(
int
argc,
char
**argv);
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extern
int
acSramModuleStatus();
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extern
int
acSramModuleStop();
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extern
int
acSramRead(acSramAddr addr,
void
*buf,
int
size);
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extern
int
acSramWrite(acSramAddr addr,
void
*buf,
int
size);
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#define acsram_IMPORTS_start DECLARE_IMPORT_TABLE(acsram, 1, 1)
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#define acsram_IMPORTS_end END_IMPORT_TABLE
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#define I_acSramModuleRestart DECLARE_IMPORT(4, acSramModuleRestart)
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#define I_acSramModuleStart DECLARE_IMPORT(5, acSramModuleStart)
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#define I_acSramModuleStatus DECLARE_IMPORT(6, acSramModuleStatus)
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#define I_acSramModuleStop DECLARE_IMPORT(7, acSramModuleStop)
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#define I_acSramRead DECLARE_IMPORT(8, acSramRead)
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#define I_acSramWrite DECLARE_IMPORT(9, acSramWrite)
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#endif
iop
arcade
acsram
include
acsram.h
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