PS2SDK
PS2 Homebrew Libraries
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draw3d.h
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1
6#ifndef __DRAW3D_H__
7#define __DRAW3D_H__
8
9#include <tamtypes.h>
10
11#include <draw_primitives.h>
12#include <draw_types.h>
13#include <gif_tags.h>
14
16#define DRAW_XYZ_REGLIST \
17 ((u64)GIF_REG_XYZ2) << 0 | \
18 ((u64)GIF_REG_XYZ2) << 4
19
20#define DRAW_RGBAQ_REGLIST \
21 ((u64)GIF_REG_RGBAQ) << 0 | \
22 ((u64)GIF_REG_XYZ2) << 4
23
24#define DRAW_UV_REGLIST \
25 ((u64)GIF_REG_UV) << 0 | \
26 ((u64)GIF_REG_XYZ2) << 4
27
28#define DRAW_RGBAQ_UV_REGLIST \
29 ((u64)GIF_REG_RGBAQ) << 0 | \
30 ((u64)GIF_REG_UV) << 4 | \
31 ((u64)GIF_REG_XYZ2) << 8
32
33#define DRAW_STQ_REGLIST \
34 ((u64)GIF_REG_RGBAQ) << 0 | \
35 ((u64)GIF_REG_ST) << 4 | \
36 ((u64)GIF_REG_XYZ2) << 8
37
55#define DRAW_STQ2_REGLIST \
56 ((u64)GIF_REG_ST) << 0 | \
57 ((u64)GIF_REG_RGBAQ) << 4 | \
58 ((u64)GIF_REG_XYZ2) << 8
59
60#ifdef __cplusplus
61extern "C" {
62#endif
63
65qword_t *draw_prim_start(qword_t *q, int context, prim_t *prim, color_t *color);
66
68qword_t *draw_prim_end(qword_t *q,int nreg, u64 reglist);
69
71int draw_convert_rgbq(color_t *output, int count, vertex_f_t *vertices, color_f_t *colours, unsigned char alpha);
72
74int draw_convert_rgbaq(color_t *output, int count, vertex_f_t *vertices, color_f_t *colours);
75
77int draw_convert_st(texel_t *output, int count, vertex_f_t *vertices, texel_f_t *coords);
78
80int draw_convert_xyz(xyz_t *output, float x, float y, int z, int count, vertex_f_t *vertices);
81
82#ifdef __cplusplus
83}
84#endif
85
86#endif /* __DRAW3D_H__ */
int draw_convert_st(texel_t *output, int count, vertex_f_t *vertices, texel_f_t *coords)
Definition draw3d.c:120
int draw_convert_rgbq(color_t *output, int count, vertex_f_t *vertices, color_f_t *colours, unsigned char alpha)
Definition draw3d.c:56
qword_t * draw_prim_end(qword_t *q, int nreg, u64 reglist)
Definition draw3d.c:33
int draw_convert_xyz(xyz_t *output, float x, float y, int z, int count, vertex_f_t *vertices)
Definition draw3d.c:147
qword_t * draw_prim_start(qword_t *q, int context, prim_t *prim, color_t *color)
Definition draw3d.c:11
int draw_convert_rgbaq(color_t *output, int count, vertex_f_t *vertices, color_f_t *colours)
Definition draw3d.c:88
u32 count
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