PS2SDK
PS2 Homebrew Libraries
draw_masking.h
Go to the documentation of this file.
1
6
#ifndef __DRAW_MASKING_H__
7
#define __DRAW_MASKING_H__
8
9
#include <
tamtypes.h
>
10
12
#define SCAN_MASK_NORMAL 0
13
#define SCAN_MASK_ODD 2
14
#define SCAN_MASK_EVEN 3
15
17
#define COLOR_CLAMP_MASK 0
18
#define COLOR_CLAMP_ENABLE 1
19
20
#ifdef __cplusplus
21
extern
"C"
{
22
#endif
23
25
extern
qword_t *
draw_scan_masking
(qword_t *q,
int
mask);
26
28
extern
qword_t *
draw_color_clamping
(qword_t *q,
int
enable);
29
30
#ifdef __cplusplus
31
}
32
#endif
33
34
#endif
/* __DRAW_MASKING_H__ */
draw_scan_masking
qword_t * draw_scan_masking(qword_t *q, int mask)
Definition:
draw_environment.c:150
tamtypes.h
draw_color_clamping
qword_t * draw_color_clamping(qword_t *q, int enable)
Definition:
draw_environment.c:163
ee
draw
include
draw_masking.h
Generated on Sat May 16 2026 16:59:24 for PS2SDK by
1.8.17