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PS2SDK
PS2 Homebrew Libraries
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53 unsigned short *charmap;
61 #define CENTER_ALIGN 1
77 extern int fontx_load(
const char *path,
fontx_t* fontx,
int type,
int wmargin,
int hmargin,
int bold);
96 extern void fontstudio_free(
fsfont_t *font);
void fontstudio_unload_ini(fsfont_t *font)
int fontstudio_parse_ini(fsfont_t *font, char *ini, float tex_width, float tex_height)
void fontx_unload(fontx_t *fontx)
qword_t * fontx_print_ascii(qword_t *q, int context, const unsigned char *str, int alignment, const vertex_t *v0, const color_t *c0, fontx_t *fontx)
fsfont_t * fontstudio_init(int height)
qword_t * fontx_print_sjis(qword_t *q, int context, const unsigned char *str, int alignment, const vertex_t *v0, const color_t *c0, fontx_t *ascii, fontx_t *kanji)
char * fontstudio_load_ini(const char *path)
int fontx_load(const char *path, fontx_t *fontx, int type, int wmargin, int hmargin, int bold)
qword_t * fontstudio_print_string(qword_t *q, int context, const unsigned char *string, int alignment, const vertex_t *v0, const color_t *c0, fsfont_t *font)