PS2SDK
PS2 Homebrew Libraries
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gs_gp.h
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1
6#ifndef __GS_GP_H__
7#define __GS_GP_H__
8
9#include <tamtypes.h>
10
11// General Purpose Registers
13#define GS_REG_PRIM 0x00
15#define GS_REG_RGBAQ 0x01
17#define GS_REG_ST 0x02
19#define GS_REG_UV 0x03
21#define GS_REG_XYZF2 0x04
23#define GS_REG_XYZ2 0x05
25#define GS_REG_TEX0 0x06
27#define GS_REG_TEX0_1 0x06
29#define GS_REG_TEX0_2 0x07
31#define GS_REG_CLAMP 0x08
33#define GS_REG_CLAMP_1 0x08
35#define GS_REG_CLAMP_2 0x09
37#define GS_REG_FOG 0x0A
39#define GS_REG_XYZF3 0x0C
41#define GS_REG_XYZ3 0x0D
43#define GS_REG_TEX1 0x14
45#define GS_REG_TEX1_1 0x14
47#define GS_REG_TEX1_2 0x15
49#define GS_REG_TEX2 0x16
51#define GS_REG_TEX2_1 0x16
53#define GS_REG_TEX2_2 0x17
55#define GS_REG_XYOFFSET 0x18
57#define GS_REG_XYOFFSET_1 0x18
59#define GS_REG_XYOFFSET_2 0x19
61#define GS_REG_PRMODECONT 0x1A
63#define GS_REG_PRMODE 0x1B
65#define GS_REG_TEXCLUT 0x1C
67#define GS_REG_SCANMSK 0x22
69#define GS_REG_MIPTBP1 0x34
71#define GS_REG_MIPTBP1_1 0x34
73#define GS_REG_MIPTBP1_2 0x35
75#define GS_REG_MIPTBP2 0x36
77#define GS_REG_MIPTBP2_1 0x36
79#define GS_REG_MIPTBP2_2 0x37
81#define GS_REG_TEXA 0x3B
83#define GS_REG_FOGCOL 0x3D
85#define GS_REG_TEXFLUSH 0x3F
87#define GS_REG_SCISSOR 0x40
89#define GS_REG_SCISSOR_1 0x40
91#define GS_REG_SCISSOR_2 0x41
93#define GS_REG_ALPHA 0x42
95#define GS_REG_ALPHA_1 0x42
97#define GS_REG_ALPHA_2 0x43
99#define GS_REG_DIMX 0x44
101#define GS_REG_DTHE 0x45
103#define GS_REG_COLCLAMP 0x46
105#define GS_REG_TEST 0x47
107#define GS_REG_TEST_1 0x47
109#define GS_REG_TEST_2 0x48
111#define GS_REG_PABE 0x49
113#define GS_REG_FBA 0x4A
115#define GS_REG_FBA_1 0x4A
117#define GS_REG_FBA_2 0x4B
119#define GS_REG_FRAME 0x4C
121#define GS_REG_FRAME_1 0x4C
123#define GS_REG_FRAME_2 0x4D
125#define GS_REG_ZBUF 0x4E
127#define GS_REG_ZBUF_1 0x4E
129#define GS_REG_ZBUF_2 0x4F
131#define GS_REG_BITBLTBUF 0x50
133#define GS_REG_TRXPOS 0x51
135#define GS_REG_TRXREG 0x52
137#define GS_REG_TRXDIR 0x53
139#define GS_REG_HWREG 0x54
141#define GS_REG_SIGNAL 0x60
143#define GS_REG_FINISH 0x61
145#define GS_REG_LABEL 0x62
147#define GS_REG_NOP 0x7F
148
149// GS Primitive types
151#define GS_PRIM_POINT 0x00
153#define GS_PRIM_LINE 0x01
155#define GS_PRIM_LINE_STRIP 0x02
157#define GS_PRIM_TRIANGLE 0x03
159#define GS_PRIM_TRIANGLE_STRIP 0x04
161#define GS_PRIM_TRIANGLE_FAN 0x05
163#define GS_PRIM_SPRITE 0x06
164
165
166// For generic enabling or disabling
167#define GS_DISABLE 0x00
168#define GS_ENABLE 0x01
169
170#define GS_SET_ALPHA(A, B, C, D, ALPHA) \
171 (u64)((A)&0x00000003) << 0 | (u64)((B)&0x00000003) << 2 | \
172 (u64)((C)&0x00000003) << 4 | (u64)((D)&0x00000003) << 6 | \
173 (u64)((ALPHA)&0x000000FF) << 32
174
175#define GS_SET_BITBLTBUF(SBA, SBW, SPSM, DBA, DBW, DPSM) \
176 (u64)((SBA)&0x00003FFF) << 0 | (u64)((SBW)&0x0000003F) << 16 | \
177 (u64)((SPSM)&0x0000003F) << 24 | (u64)((DBA)&0x00003FFF) << 32 | \
178 (u64)((DBW)&0x0000003F) << 48 | (u64)((DPSM)&0x0000003F) << 56
179
180#define GS_SET_CLAMP(WMS, WMT, MINU, MAXU, MINV, MAXV) \
181 (u64)((WMS)&0x00000003) << 0 | (u64)((WMT)&0x00000003) << 2 | \
182 (u64)((MINU)&0x000003FF) << 4 | (u64)((MAXU)&0x000003FF) << 14 | \
183 (u64)((MINV)&0x000003FF) << 24 | (u64)((MAXV)&0x000003FF) << 34
184
185#define GS_SET_COLCLAMP(CLAMP) (u64)((CLAMP)&0x00000001)
186
187#define GS_SET_DIMX(D00, D01, D02, D03, D10, D11, D12, D13, D20, D21, D22, D23, D30, D31, D32, D33) \
188 (u64)((D00)&0x00000003) << 0 | (u64)((D01)&0x00000003) << 4 | \
189 (u64)((D02)&0x00000003) << 8 | (u64)((D03)&0x00000003) << 12 | \
190 (u64)((D10)&0x00000003) << 16 | (u64)((D11)&0x00000003) << 20 | \
191 (u64)((D12)&0x00000003) << 24 | (u64)((D13)&0x00000003) << 28 | \
192 (u64)((D20)&0x00000003) << 32 | (u64)((D21)&0x00000003) << 36 | \
193 (u64)((D22)&0x00000003) << 40 | (u64)((D23)&0x00000003) << 44 | \
194 (u64)((D30)&0x00000003) << 48 | (u64)((D31)&0x00000003) << 52 | \
195 (u64)((D32)&0x00000003) << 56 | (u64)((D33)&0x00000003) << 60
196
197#define GS_SET_DTHE(ENABLE) (u64)((ENABLE)&0x00000001)
198
199#define GS_SET_FBA(ALPHA) (u64)((ALPHA)&0x00000001)
200
201#define GS_SET_FINISH(A) (u64)((A)&0xFFFFFFFF)
202
203#define GS_SET_FOG(FOG) (u64)((FOG)&0x000000FF) << 56
204
205#define GS_SET_FOGCOL(R, G, B) \
206 (u64)((R)&0x000000FF) << 0 | (u64)((G)&0x000000FF) << 8 | \
207 (u64)((B)&0x000000FF) << 16
208
209#define GS_SET_FRAME(FBA, FBW, PSM, FMSK) \
210 (u64)((FBA)&0x000001FF) << 0 | (u64)((FBW)&0x0000003F) << 16 | \
211 (u64)((PSM)&0x0000003F) << 24 | (u64)((FMSK)&0xFFFFFFFF) << 32
212
213// PSMCT16 FMSK for GS_SET_FRAME
214#define GS_SET_FMSK16(R, G, B, A) \
215 (u32)((R)&0x0000001F) << 3 | (u32)((G)&0x0000001F) << 11 | \
216 (u32)((G)&0x0000001F) << 19 | (u32)((A)&0x00000001) << 31
217
218#define GS_SET_HWREG(A) (u64)((A)&0xFFFFFFFFFFFFFFFF)
219
220#define GS_SET_LABEL(ID, MSK) \
221 (u64)((ID)&0xFFFFFFFF) << 0 | (u64)((MSK)&0xFFFFFFFF) << 32
222
223#define GS_SET_MIPTBP1(TBA1, TBW1, TBA2, TBW2, TBA3, TBW3) \
224 (u64)((TBA1)&0x00003FFF) << 0 | (u64)((TBW1)&0x0000003F) << 14 | \
225 (u64)((TBA2)&0x00003FFF) << 20 | (u64)((TBW2)&0x0000003F) << 34 | \
226 (u64)((TBA3)&0x00003FFF) << 40 | (u64)((TBW3)&0x0000003F) << 54
227
228#define GS_SET_MIPTBP2(TBA4, TBW4, TBA5, TBW5, TBA6, TBW6) \
229 (u64)((TBA4)&0x00003FFF) << 0 | (u64)((TBW4)&0x0000003F) << 14 | \
230 (u64)((TBA5)&0x00003FFF) << 20 | (u64)((TBW5)&0x0000003F) << 34 | \
231 (u64)((TBA6)&0x00003FFF) << 40 | (u64)((TBW6)&0x0000003F) << 54
232
233#define GS_SET_NOP(A) (u64)((A)&0xFFFFFFFF)
234
235#define GS_SET_PABE(ENABLE) (u64)((ENABLE)&0x00000001)
236
237#define GS_SET_PRIM(PRIM, IIP, TME, FGE, ABE, AA1, FST, CTXT, FIX) \
238 (u64)((PRIM)&0x00000007) << 0 | (u64)((IIP)&0x00000001) << 3 | \
239 (u64)((TME)&0x00000001) << 4 | (u64)((FGE)&0x00000001) << 5 | \
240 (u64)((ABE)&0x00000001) << 6 | (u64)((AA1)&0x00000001) << 7 | \
241 (u64)((FST)&0x00000001) << 8 | (u64)((CTXT)&0x00000001) << 9 | \
242 (u64)((FIX)&0x00000001) << 10
243
244#define GS_SET_PRMODE(IIP, TME, FGE, ABE, AA1, FST, CTXT, FIX) \
245 (u64)((IIP)&0x00000001) << 3 | (u64)((TME)&0x00000001) << 4 | \
246 (u64)((FGE)&0x00000001) << 5 | (u64)((ABE)&0x00000001) << 6 | \
247 (u64)((AA1)&0x00000001) << 7 | (u64)((FST)&0x00000001) << 8 | \
248 (u64)((CTXT)&0x00000001) << 9 | (u64)((FIX)&0x00000001) << 10
249
250#define GS_SET_PRMODECONT(CTRL) (u64)((CTRL)&0x00000001)
251
252#define GS_SET_RGBAQ(R, G, B, A, Q) \
253 (u64)((R)&0x000000FF) << 0 | (u64)((G)&0x000000FF) << 8 | \
254 (u64)((B)&0x000000FF) << 16 | (u64)((A)&0x000000FF) << 24 | \
255 (u64)((Q)&0xFFFFFFFF) << 32
256
257#define GS_SET_SCANMSK(MSK) (u64)((MSK)&0x00000003)
258
259#define GS_SET_SCISSOR(X0, X1, Y0, Y1) \
260 (u64)((X0)&0x000007FF) << 0 | (u64)((X1)&0x000007FF) << 16 | \
261 (u64)((Y0)&0x000007FF) << 32 | (u64)((Y1)&0x000007FF) << 48
262
263#define GS_SET_SIGNAL(ID, MSK) \
264 (u64)((ID)&0xFFFFFFFF) << 0 | (u64)((MSK)&0xFFFFFFFF) << 32
265
266#define GS_SET_ST(S, T) \
267 (u64)((S)&0xFFFFFFFF) << 0 | (u64)((T)&0xFFFFFFFF) << 32
268
269#define GS_SET_TEST(ATEN, ATMETH, ATREF, ATFAIL, DATEN, DATMD, ZTEN, ZTMETH) \
270 (u64)((ATEN)&0x00000001) << 0 | (u64)((ATMETH)&0x00000007) << 1 | \
271 (u64)((ATREF)&0x000000FF) << 4 | (u64)((ATFAIL)&0x00000003) << 12 | \
272 (u64)((DATEN)&0x00000001) << 14 | (u64)((DATMD)&0x00000001) << 15 | \
273 (u64)((ZTEN)&0x00000001) << 16 | (u64)((ZTMETH)&0x00000003) << 17
274
275#define GS_SET_TEX0_SMALL(TBA, TBW, PSM, TW, TH, TCC, TFNCT) \
276 (u64)((TBA)&0x00003FFF) << 0 | (u64)((TBW)&0x0000003F) << 14 | \
277 (u64)((PSM)&0x0000003F) << 20 | (u64)((TW)&0x0000000F) << 26 | \
278 (u64)((TH)&0x0000000F) << 30 | (u64)((TCC)&0x00000001) << 34 | \
279 (u64)((TFNCT)&0x00000003) << 35
280
281#define GS_SET_TEX0(TBA, TBW, PSM, TW, TH, TCC, TFNCT, CBA, CPSM, CSM, CSA, CLD) \
282 (u64)((TBA)&0x00003FFF) << 0 | (u64)((TBW)&0x0000003F) << 14 | \
283 (u64)((PSM)&0x0000003F) << 20 | (u64)((TW)&0x0000000F) << 26 | \
284 (u64)((TH)&0x0000000F) << 30 | (u64)((TCC)&0x00000001) << 34 | \
285 (u64)((TFNCT)&0x00000003) << 35 | (u64)((CBA)&0x00003FFF) << 37 | \
286 (u64)((CPSM)&0x0000000F) << 51 | (u64)((CSM)&0x00000001) << 55 | \
287 (u64)((CSA)&0x0000001F) << 56 | (u64)((CLD)&0x00000007) << 61
288
289#define GS_SET_TEX1(LCM, MXL, MMAG, MMIN, MTBA, L, K) \
290 (u64)((LCM)&0x00000001) << 0 | (u64)((MXL)&0x00000007) << 2 | \
291 (u64)((MMAG)&0x00000001) << 5 | (u64)((MMIN)&0x00000007) << 6 | \
292 (u64)((MTBA)&0x00000001) << 9 | (u64)((L)&0x00000003) << 19 | \
293 (u64)((K)&0x00000FFF) << 32
294
295#define GS_SET_TEX2(PSM, CBA, CPSM, CSM, CSA, CLD) \
296 (u64)((PSM)&0x0000003F) << 20 | (u64)((CBA)&0x00003FFF) << 37 | \
297 (u64)((CPSM)&0x0000000F) << 51 | (u64)((CSM)&0x00000001) << 55 | \
298 (u64)((CSA)&0x0000001F) << 56 | (u64)((CLD)&0x00000007) << 61
299
300#define GS_SET_TEXA(A0, AM, A1) \
301 (u64)((A0)&0x000000FF) << 0 | (u64)((AM)&0x00000001) << 15 | \
302 (u64)((A1)&0x000000FF) << 32
303
304#define GS_SET_TEXCLUT(CBW, CU, CV) \
305 (u64)((CBW)&0x0000003F) << 0 | (u64)((CU)&0x0000003F) << 6 | \
306 (u64)((CV)&0x00000FFF) << 12
307
308#define GS_SET_TRXDIR(DIR) (u64)((DIR)&0x00000003)
309
310#define GS_SET_TEXFLUSH(A) (u64)((A)&0xFFFFFFFF)
311
312#define GS_SET_TRXPOS(SX, SY, DX, DY, DIR) \
313 (u64)((SX)&0x000007FF) << 0 | (u64)((SY)&0x000007FF) << 16 | \
314 (u64)((DX)&0x000007FF) << 32 | (u64)((DY)&0x000007FF) << 48 | \
315 (u64)((DIR)&0x00000003) << 59
316
317#define GS_SET_TRXREG(W, H) \
318 (u64)((W)&0x00000FFF) << 0 | (u64)((H)&0x00000FFF) << 32
319
320#define GS_SET_UV(U, V) \
321 (u64)((U)&0x00003FFF) << 0 | (u64)((V)&0x00003FFF) << 16
322
323#define GS_SET_XYOFFSET(X, Y) \
324 (u64)((X)&0x0000FFFF) << 0 | (u64)((Y)&0x0000FFFF) << 32
325
326#define GS_SET_XYZ(X, Y, Z) \
327 (u64)((X)&0x0000FFFF) << 0 | (u64)((Y)&0x0000FFFF) << 16 | \
328 (u64)((Z)&0xFFFFFFFF) << 32
329
330#define GS_SET_XYZF(X, Y, Z, F) \
331 (u64)((X)&0x0000FFFF) << 0 | (u64)((Y)&0x0000FFFF) << 16 | \
332 (u64)((Z)&0x00FFFFFF) << 32 | (u64)((F)&0x000000FF) << 56
333
334#define GS_SET_ZBUF(ZBA, ZSM, ZMSK) \
335 (u64)((ZBA)&0x000001FF) << 0 | (u64)((ZSM)&0x0000000F) << 24 | \
336 (u64)((ZMSK)&0x00000001) << 32
337
338#endif /* __GS_GP_H__ */