PS2SDK
PS2 Homebrew Libraries
gs_privileged.h
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1 
6 #ifndef __GS_PRIVILEGED_H__
7 #define __GS_PRIVILEGED_H__
8 
9 #include <tamtypes.h>
10 
11 // These are the privileged GS registers mapped to main ram
12 // These are modified directly without the use of dma
13 
15 #define GS_REG_PMODE (volatile u64 *)0x12000000
16 
17 #define GS_REG_SMODE1 (volatile u64 *)0x12000010
18 
19 #define GS_REG_SMODE2 (volatile u64 *)0x12000020
20 
21 #define GS_REG_SRFSH (volatile u64 *)0x12000030
22 
23 #define GS_REG_SYNCH1 (volatile u64 *)0x12000040
24 
25 #define GS_REG_SYNCH2 (volatile u64 *)0x12000050
26 
27 #define GS_REG_SYNCHV (volatile u64 *)0x12000060
28 
29 #define GS_REG_DISPFB1 (volatile u64 *)0x12000070
30 
31 #define GS_REG_DISPLAY1 (volatile u64 *)0x12000080
32 
33 #define GS_REG_DISPFB2 (volatile u64 *)0x12000090
34 
35 #define GS_REG_DISPLAY2 (volatile u64 *)0x120000A0
36 
37 #define GS_REG_EXTBUF (volatile u64 *)0x120000B0
38 
39 #define GS_REG_EXTDATA (volatile u64 *)0x120000C0
40 
41 #define GS_REG_EXTWRITE (volatile u64 *)0x120000D0
42 
43 #define GS_REG_BGCOLOR (volatile u64 *)0x120000E0
44 
45 #define GS_REG_CSR (volatile u64 *)0x12001000
46 
47 #define GS_REG_IMR (volatile u64 *)0x12001010
48 
49 #define GS_REG_BUSDIR (volatile u64 *)0x12001040
50 
51 #define GS_REG_SIGLBLID (volatile u64 *)0x12001080
52 
53 #define GS_SET_BGCOLOR(R, G, B) \
54  ((u64)((R)&0x000000FF) << 0 | (u64)((G)&0x000000FF) << 8 | \
55  (u64)((B)&0x000000FF) << 16)
56 
57 #define GS_SET_BUSDIR(DIR) ((u64)((DIR)&0x00000001))
58 
59 // pcsx2's source defines two more regs as ZERO1 and ZERO2
60 // probably need to be set 0
61 #define GS_SET_CSR(SIGNAL, FINISH, HSINT, VSINT, EDWINT, FLUSH, RESET, NFIELD, FIELD, FIFO, REV, ID) \
62  ((u64)((SIGNAL)&0x00000001) << 0 | (u64)((FINISH)&0x00000001) << 1 | \
63  (u64)((HSINT)&0x00000001) << 2 | (u64)((VSINT)&0x00000001) << 3 | \
64  (u64)((EDWINT)&0x00000001) << 4 | (u64)((0) & 0x00000001) << 5 | \
65  (u64)((0) & 0x00000001) << 6 | (u64)((FLUSH)&0x00000001) << 8 | \
66  (u64)((RESET)&0x00000001) << 9 | (u64)((NFIELD)&0x00000001) << 12 | \
67  (u64)((FIELD)&0x00000001) << 13 | (u64)((FIFO)&0x00000003) << 14 | \
68  (u64)((REV)&0x000000FF) << 16 | (u64)((ID)&0x000000FF) << 24)
69 
70 #define GS_SET_DISPFB(FBP, FBW, PSM, DBX, DBY) \
71  ((u64)((FBP)&0x000001FF) << 0 | (u64)((FBW)&0x0000003F) << 9 | \
72  (u64)((PSM)&0x0000001F) << 15 | (u64)((DBX)&0x000007FF) << 32 | \
73  (u64)((DBY)&0x000007FF) << 43)
74 
75 #define GS_SET_DISPLAY(DX, DY, MAGH, MAGV, DW, DH) \
76  ((u64)((DX)&0x00000FFF) << 0 | (u64)((DY)&0x000007FF) << 12 | \
77  (u64)((MAGH)&0x0000000F) << 23 | (u64)((MAGV)&0x00000003) << 27 | \
78  (u64)((DW)&0x00000FFF) << 32 | (u64)((DH)&0x000007FF) << 44)
79 
80 #define GS_SET_EXTBUF(EXBP, EXBW, FBIN, WFFMD, EMODA, EMODC, WDX, WDY) \
81  ((u64)((EXBP)&0x00003FFF) << 0 | (u64)((EXBW)&0x0000003F) << 14 | \
82  (u64)((FBIN)&0x00000003) << 20 | (u64)((WFFMD)&0x00000001) << 22 | \
83  (u64)((EMODA)&0x00000003) << 23 | (u64)((EMODC)&0x00000003) << 25 | \
84  (u64)((WDX)&0x000007FF) << 32 | (u64)((WDY)&0x000007FF) << 43)
85 
86 #define GS_SET_EXTDATA(SX, SY, SMPH, SMPV, WW, WH) \
87  ((u64)((SX)&0x00000FFF) << 0 | (u64)((SY)&0x000007FF) << 12 | \
88  (u64)((SMPH)&0x0000000F) << 23 | (u64)((SMPV)&0x00000003) << 27 | \
89  (u64)((WW)&0x00000FFF) << 32 | (u64)((WH)&0x000007FF) << 44)
90 
91 #define GS_SET_EXTWRITE(WRITE) ((u64)((WRITE)&0x00000001))
92 
93 #define GS_SET_IMR(SIGMSK, FINMSK, HSMSK, VSMSK, EDWMSK) \
94  ((u64)((SIGMSK)&0x00000001) << 8 | (u64)((FINMSK)&0x00000001) << 9 | \
95  (u64)((HSMSK)&0x00000001) << 10 | (u64)((VSMSK)&0x00000001) << 11 | \
96  (u64)((EDWMSK)&0x00000001) << 12 | (u64)((1) & 0x00000001) << 13 | \
97  (u64)((1) & 0x00000001) << 14)
98 
99 // I guess CRTMD is always set 1
100 #define GS_SET_PMODE(EN1, EN2, MMOD, AMOD, SLBG, ALP) \
101  ((u64)((EN1)&0x00000001) << 0 | (u64)((EN2)&0x00000001) << 1 | \
102  (u64)((1) & 0x00000007) << 2 | (u64)((MMOD)&0x00000001) << 5 | \
103  (u64)((AMOD)&0x00000001) << 6 | (u64)((SLBG)&0x00000001) << 7 | \
104  (u64)((ALP)&0x000000FF) << 8 | (u64)((0) & 0x00000001) << 16)
105 
106 #define GS_SET_PMODE_EXT(EN1, EN2, MMOD, AMOD, SLBG, ALP, NFLD, EXVWINS, EXVWINE, EXSYNCMD) \
107  ((u64)((EN1)&0x00000001) << 0 | (u64)((EN2)&0x00000001) << 1 | \
108  (u64)((1) & 0x00000007) << 2 | (u64)((MMOD)&0x00000001) << 5 | \
109  (u64)((AMOD)&0x00000001) << 6 | (u64)((SLBG)&0x00000001) << 7 | \
110  (u64)((ALP)&0x000000FF) << 8 | (u64)((NFLD)&0x00000001) << 16 | \
111  (u64)((EXVWINS)&0x000003FF) << 32 | (u64)((EXVWINE)&0x000003FF) << 42 | \
112  (u64)((EVSYNCMD)&0x00001FFF) << 52)
113 
114 #define GS_SET_SIGLBLID(SIGID, LBLID) \
115  ((u64)((SIGID)&0xFFFFFFFF) << 0 | (u64)((LBLID)&0xFFFFFFFF) << 32)
116 
117 #define GS_SET_SMODE1(RC, LC, T1248, SLCK, CMOD, EX, PRST, SINT, XPCK, \
118  PCK2, SPML, GCONT, PHS, PVS, PEHS, PEVS, CLKSEL, \
119  NVCK, SLCK2, VCKSEL, VHP) \
120  ((u64)((RC)&0x00000007) << 0 | (u64)((LC)&0x0000007F) << 3 | \
121  (u64)((T1248)&0x00000003) << 10 | (u64)((SLCK)&0x00000001) << 12 | \
122  (u64)((CMOD)&0x00000003) << 13 | (u64)((EX)&0x00000001) << 15 | \
123  (u64)((PRST)&0x00000001) << 16 | (u64)((SINT)&0x00000001) << 17 | \
124  (u64)((XPCK)&0x00000001) << 18 | (u64)((PCK2)&0x00000003) << 19 | \
125  (u64)((SPML)&0x0000000F) << 21 | (u64)((GCONT)&0x00000001) << 25 | \
126  (u64)((PHS)&0x00000001) << 26 | (u64)((PVS)&0x00000001) << 27 | \
127  (u64)((PEHS)&0x00000001) << 28 | (u64)((PEVS)&0x00000001) << 29 | \
128  (u64)((CLKSEL)&0x00000003) << 30 | (u64)((NVCK)&0x00000001) << 32 | \
129  (u64)((SLCK2)&0x00000001) << 33 | (u64)((VCKSEL)&0x00000003) << 34 | \
130  (u64)((VHP)&0x00000003) << 36)
131 
132 #define GS_SET_SMODE2(INT, FFMD, DPMS) \
133  ((u64)((INT)&0x00000001) << 0 | (u64)((FFMD)&0x00000001) << 1 | \
134  (u64)((DPMS)&0x00000003) << 2)
135 
136 #define GS_SET_SRFSH(A) ((u64)((A)&0x00000000))
137 
138 #define GS_SET_SYNCH1(HFP, HBP, HSEQ, HSVS, HS) \
139  ((u64)((HFP)&0x000007FF) << 0 | (u64)((HBP)&0x000007FF) << 11 | \
140  (u64)((HSEQ)&0x000003FF) << 22 | (u64)((HSVS)&0x000007FF) << 32 | \
141  (u64)((HS)&0x0000FFFF) << 43)
142 
143 #define GS_SET_SYNCH2(HF, HB) \
144  ((u64)((HF)&0x000007FF) << 0 | (u64)((HB)&0x0000FFFF) << 11)
145 
146 #define GS_SET_SYNCHV(VFP, VFPE, VBP, VBPE, VDP, VS) \
147  ((u64)((VFP)&0x000003FF) << 0 | (u64)((VFPE)&0x000003FF) << 10 | \
148  (u64)((VBP)&0x00000FFF) << 20 | (u64)((VBPE)&0x00000FFF) << 32 | \
149  (u64)((VDP)&0x000007FF) << 42 | (u64)((VS)&0x00000FFF) << 53)
150 
151 #endif /* __GS_PRIVILEGED_H__ */
tamtypes.h