11#include "libsnd2_internal.h"
13void _SsSndSetPauseMode(s16 sep_no, s16 seq_no)
17 score_struct = &_ss_score[sep_no][seq_no];
18 _SsVmGetSeqVol(sep_no | (seq_no << 8), &score_struct->m_unk5C, &score_struct->m_unk5E);
19 score_struct->m_flags &= ~1u;
20 score_struct->m_flags &= ~8u;
21 score_struct->m_flags |= 2u;
24void SsSeqPause(s16 sep_no)
26 _SsSndSetPauseMode(sep_no, 0);
29void SsSepPause(s16 sep_no, s16 seq_no)
31 _SsSndSetPauseMode(sep_no, seq_no);