11#include "libsnd2_internal.h"
13void SsSeqPlay(s16 sep_no,
char play_mode, s16 l_count)
15 Snd_SetPlayMode(sep_no, 0, play_mode, l_count);
18void SsSepPlay(s16 sep_no, s16 seq_no,
char play_mode, s16 l_count)
20 Snd_SetPlayMode(sep_no, seq_no, play_mode, l_count);