11#include "libsnd2_internal.h"
13void SsPlayBack(s16 sep_no, s16 seq_no, s16 l_count)
17 score_struct = &_ss_score[sep_no][seq_no];
18 score_struct->m_flags &= ~0x200u;
19 score_struct->m_flags &= ~4u;
20 score_struct->m_flags |= 1u;
21 score_struct->m_l_count = l_count;
22 score_struct->m_unk21 = 0;
23 score_struct->m_seq_ptr = score_struct->m_unk04;
24 _SsVmSetSeqVol((sep_no | (seq_no << 8)), score_struct->m_voll, score_struct->m_volr);