PS2SDK
PS2 Homebrew Libraries
ssreplay.c
1 /*
2 # _____ ___ ____ ___ ____
3 # ____| | ____| | | |____|
4 # | ___| |____ ___| ____| | \ PS2DEV Open Source Project.
5 #-----------------------------------------------------------------------
6 # Copyright ps2dev - http://www.ps2dev.org
7 # Licenced under Academic Free License version 2.0
8 # Review ps2sdk README & LICENSE files for further details.
9 */
10 
11 #include "libsnd2_internal.h"
12 
13 void _SsSndSetReplayMode(s16 sep_no, s16 seq_no)
14 {
15  libsnd2_sequence_struct_t *score_struct;
16  unsigned int m_flags;
17 
18  score_struct = &_ss_score[sep_no][seq_no];
19  m_flags = score_struct->m_flags;
20  if ( (m_flags & 0x204) == 0 && (m_flags & 0x100) == 0 )
21  {
22  score_struct->m_flags = m_flags & ~2;
23  score_struct->m_flags |= 8u;
24  score_struct->m_flags |= 1u;
25  }
26 }
27 
28 void SsSeqReplay(s16 sep_no)
29 {
30  _SsSndSetReplayMode(sep_no, 0);
31 }
32 
33 void SsSepReplay(s16 sep_no, s16 seq_no)
34 {
35  _SsSndSetReplayMode(sep_no, seq_no);
36 }
libsnd2_sequence_struct_
Definition: libsnd2_internal.h:47