11#include "libsnd2_internal.h"
13void _SsSndSetReplayMode(s16 sep_no, s16 seq_no)
18 score_struct = &_ss_score[sep_no][seq_no];
19 m_flags = score_struct->m_flags;
20 if ( (m_flags & 0x204) == 0 && (m_flags & 0x100) == 0 )
22 score_struct->m_flags = m_flags & ~2;
23 score_struct->m_flags |= 8u;
24 score_struct->m_flags |= 1u;
28void SsSeqReplay(s16 sep_no)
30 _SsSndSetReplayMode(sep_no, 0);
33void SsSepReplay(s16 sep_no, s16 seq_no)
35 _SsSndSetReplayMode(sep_no, seq_no);