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| CDrawContext (CGLContext &context) |
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virtual void | SetDoSmoothShading (bool yesNo)=0 |
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virtual void | SetDoClipping (bool clip)=0 |
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virtual void | SetDoCullFace (bool cull)=0 |
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virtual void | SetCullFaceDir (int direction)=0 |
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virtual void | SetRescaleNormals (bool rescale)=0 |
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virtual void | SetBlendEnabled (bool enabled)=0 |
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virtual void | SetDepthWriteEnabled (bool enabled)=0 |
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virtual void | SetFrameBufferDrawMask (unsigned int mask)=0 |
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virtual void | SetAlphaTestEnabled (bool enabled)=0 |
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virtual void | SetDepthTestEnabled (bool enabled)=0 |
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virtual void | SetInterlacingOffset (float yPixels)=0 |
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virtual void | SetPolygonMode (GLenum mode)=0 |
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virtual void | SetBlendMode (GLenum source, GLenum dest)=0 |
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virtual void | SetAlphaFunc (GLenum func, GLclampf ref)=0 |
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virtual void | SetDepthFunc (GLenum func)=0 |
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virtual void | SetDrawBuffers (bool interlaced, GS::CMemArea *frame0Mem, GS::CMemArea *frame1Mem, GS::CMemArea *depthMem)=0 |
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Definition at line 28 of file drawcontext.h.
◆ CDrawContext()
CDrawContext::CDrawContext |
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CGLContext & |
context | ) |
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inline |
◆ ~CDrawContext()
virtual CDrawContext::~CDrawContext |
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inlinevirtual |
◆ GLContext
The documentation for this class was generated from the following file: