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| CLight (CGLContext &context, int lightNum) |
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virtual void | SetAmbient (cpu_vec_xyzw ambient)=0 |
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virtual void | SetDiffuse (cpu_vec_xyzw diffuse)=0 |
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virtual void | SetSpecular (cpu_vec_xyzw specular)=0 |
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virtual void | SetPosition (cpu_vec_xyzw position)=0 |
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virtual void | SetDirection (cpu_vec_xyzw direction)=0 |
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virtual void | SetSpotDirection (cpu_vec_xyzw dir)=0 |
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virtual void | SetSpotCutoff (float cutoff)=0 |
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virtual void | SetSpotExponent (float exp)=0 |
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virtual void | SetConstantAtten (float atten)=0 |
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virtual void | SetLinearAtten (float atten)=0 |
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virtual void | SetQuadAtten (float atten)=0 |
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virtual void | SetEnabled (bool yesNo)=0 |
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Definition at line 25 of file lighting.h.
◆ CLight()
CLight::CLight |
( |
CGLContext & |
context, |
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int |
lightNum |
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) |
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inline |
◆ GLContext
◆ LightNum
The documentation for this class was generated from the following file: