PS2GL
OpenGL*-like API for the PS2
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#include <texture.h>
Public Member Functions | |
CMMClut (const void *table, int numEntries=256) | |
void | Load (CVifSCDmaPacket &packet) |
Private Attributes | |
GS::CMemArea | GsMem |
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inline |
void CMMClut::Load | ( | CVifSCDmaPacket & | packet | ) |
Definition at line 544 of file texture.cpp.