PS2SDK
PS2 Homebrew Libraries
debug.h File Reference
#include <tamtypes.h>
#include <stdarg.h>
+ Include dependency graph for debug.h:

Go to the source code of this file.

Macros

#define DEBUG_BGCOLOR(col)   *((u64 *) 0x120000e0) = (u64) (col)
 

Functions

void init_scr (void)
 
void scr_printf (const char *,...) __attribute__((format(printf
 
void void scr_vprintf (const char *format, va_list opt)
 
void scr_putchar (int x, int y, u32 color, int ch)
 
void ps2GetStackTrace (unsigned int *results, int max)
 
void scr_setXY (int x, int y)
 
int scr_getX (void)
 
int scr_getY (void)
 
void scr_clear (void)
 
void scr_clearline (int Y)
 
void scr_clearchar (int X, int Y)
 
void scr_setbgcolor (u32 color)
 
void scr_setfontcolor (u32 color)
 
void scr_setcursorcolor (u32 color)
 
void scr_setCursor (int enable)
 
int scr_getCursor (void)
 

Detailed Description

EE Debug prototypes

Definition in file debug.h.