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PS2SDK
PS2 Homebrew Libraries
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Include dependency graph for effect.c:Go to the source code of this file.
Functions | |
| const u32 ClearEffectData[256] | __attribute__ ((aligned(16))) |
| u32 | GetEEA (s32 core) |
| void | SetESA (s32 core, u32 value) |
| void | SetEffectRegister (volatile u16 *reg, u32 val) |
| void | SetEffectData (u16 *mode_data, u32 core) |
| int | sceSdSetEffectAttr (int core, const sceSdEffectAttr *attr) |
| void | sceSdGetEffectAttr (int core, sceSdEffectAttr *attr) |
| int | sceSdClearEffectWorkArea (int core, int chan, int effect_type) |
Variables | |
| u32 | VoiceTransIoMode [2] |
| sceSdTransIntrHandler | TransIntrHandlers [2] |
| SdIntrCallback | TransIntrCallbacks [2] |
| sceSdEffectAttr | EffectAttr [2] |
| u32 | EffectAddr [2] |
| u16 | EffectSizes [10] = { 0x1, 0x26C, 0x1F4, 0x484, 0x6FE, 0xADE, 0xF6C, 0x1804, 0x1804, 0x3C0 } |
| u32 | EffectParams [160] |
Part of the IOP Sound Driver
Definition in file effect.c.
| const u32 ClearEffectData[256] __attribute__ | ( | (aligned(16)) | ) |
| int sceSdSetEffectAttr | ( | int | core, |
| const sceSdEffectAttr * | attr ) |
| void sceSdGetEffectAttr | ( | int | core, |
| sceSdEffectAttr * | attr ) |
| int sceSdClearEffectWorkArea | ( | int | core, |
| int | chan, | ||
| int | effect_type ) |
| sceSdEffectAttr EffectAttr[2] |
| u16 EffectSizes[10] = { 0x1, 0x26C, 0x1F4, 0x484, 0x6FE, 0xADE, 0xF6C, 0x1804, 0x1804, 0x3C0 } |