PS2SDK
PS2 Homebrew Libraries
patch_enable_lmb.c File Reference
#include <tamtypes.h>
#include <kernel.h>
#include <iopheap.h>
#include <sifrpc.h>
#include <string.h>
#include "smem.h"
#include "smod.h"
#include "slib.h"
#include "common.h"
+ Include dependency graph for patch_enable_lmb.c:

Go to the source code of this file.

Macros

#define JAL(addr)   (0x0c000000 | (0x3ffffff & ((addr) >> 2)))
 
#define HI16(addr)   (0x3c110000 | (((addr) >> 16) & 0xffff)) /* lui $s1, HI(addr) */
 
#define LO16(addr)   (0x36310000 | ((addr) & 0xffff)) /* ori $s1, LO(addr) */
 

Functions

int sbv_patch_enable_lmb (void)
 

Variables

struct smem_buf smem_buf
 
slib_exp_lib_list_t _slib_cur_exp_lib_list
 

Detailed Description

SBV patch to enable LoadModuleBuffer() via RPC.

Definition in file patch_enable_lmb.c.

Function Documentation

◆ sbv_patch_enable_lmb()

int sbv_patch_enable_lmb ( void  )
Returns
0: success, none-zero: error

The rom0:LOADFILE RPC service is missing support for LoadModuleBuffer, making it impossible (by default) to IOP load modules from EE RAM. Newer LOADFILE modules do not have this limitation. Unlike the official patch, this version is not dependent on 0x01e00000-0x01e80000.

Definition at line 38 of file patch_enable_lmb.c.