PS2GL
OpenGL*-like API for the PS2
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Public Member Functions | |
CLighting (CGLContext &context) | |
virtual CLight & | GetLight (int num)=0 |
virtual void | SetLightingEnabled (bool enabled)=0 |
virtual void | SetGlobalAmbient (cpu_vec_xyzw newAmb)=0 |
Protected Attributes | |
CGLContext & | GLContext |
Static Protected Attributes | |
static const int | NumLights = 8 |
Definition at line 190 of file lighting.h.
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inline |
Definition at line 196 of file lighting.h.
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inlinevirtual |
Definition at line 200 of file lighting.h.
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protected |
Definition at line 192 of file lighting.h.
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staticprotected |
Definition at line 193 of file lighting.h.