PS2GL
OpenGL*-like API for the PS2
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Data Structures
Here are the data structures with brief descriptions:
[detail level
1
2
]
C
CBaseRenderer
C
CBindTextureCmd
C
CCallListCmd
C
CClearEnv
C
CColorCmd
C
CDisableCustomCmd
C
CDisplayContext
C
CDList
C
CDListCmd
C
CDListCmdBlock
C
CDListDrawContext
C
CDListGeomManager
C
CDListLight
C
CDListLighting
C
CDListManager
C
CDListMaterial
C
CDListMatrixStack
C
CDrawArraysCmd
C
CDrawContext
C
CDrawIndexedArraysCmd
C
CEmptyListCmd
C
CEnableCmd
C
CEnableCustomCmd
C
CEndListCmd
C
CGeometryBlock
C
CGeomManager
C
CGLContext
C
CImmDrawContext
C
CImmGeomManager
C
CImmLight
C
CImmLighting
C
CImmMaterial
C
CImmMatrixStack
C
CIndexedRenderer
C
CLight
C
CLighting
C
CLightPropCmd
C
CLinearRenderer
C
CMaterial
C
CMaterialManager
C
CMatrixConcatCmd
C
CMatrixPopCmd
C
CMatrixPushCmd
C
CMatrixSetTopCmd
C
CMatrixStack
C
CMMClut
C
CMMTexture
C
CNextBlockCmd
▼
C
CPad
C
tButtonsPressed
C
tPadStatus
C
tStickData
C
CRenderer
C
CRendererManager
C
CRendererProps
C
CSetAlphaFuncCmd
C
CSetAlphaTestEnabledCmd
C
CSetBlendEnabledCmd
C
CSetBlendMode
C
CSetColorMatModeCmd
C
CSetCullFaceDir
C
CSetCurClutCmd
C
CSetCurTexImageCmd
C
CSetCurTexParamCmd
C
CSetDepthFuncCmd
C
CSetDepthTestEnabledCmd
C
CSetDepthWriteEnabledCmd
C
CSetDoClippingCmd
C
CSetDoCullFaceCmd
C
CSetDoSmoothShadingCmd
C
CSetDrawBuffers
C
CSetFrameBufferDrawMaskCmd
C
CSetGlobalAmbientCmd
C
CSetGsTextureCmd
C
CSetInterlacingOffsetCmd
C
CSetLightingEnabledCmd
C
CSetMaterialPropCmd
C
CSetMatrixModeCmd
C
CSetNormalCmd
C
CSetRescaleNormalsCmd
C
CSetTexCoordCmd
C
CSetTexEnabledCmd
C
CSetTexModeCmd
C
CSetUseColorMaterialCmd
C
CTexManager
C
CUpdateGsContextCmd
C
CUpdatePrimCmd
C
CUpdateRendererCmd
C
CUpdateRendererContextCmd
C
CVertArray
C
tLightPtrs
C
tRenderer
C
tUserPrimEntry
Generated on Tue Sep 10 2024 03:55:51 for PS2GL by
1.9.8